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‘Challenges for Game Designers’ is filled with challenging exercises to help readers become a better video game designer. Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow people to apply the material, explore the topic, and expand the knowledge in that area. Each chapter also includes 10 ‘non-digital shorts’ to further hone skills. None of the challenges in the book require any programming or a computer, but many of the topics feature challenges that can be made into fully functioning games.